![]() Apple stated that: “This Rapid Security Response provides important security fixes and is recommended for all users.” The update requires the iPhone to shut down and restart and is about 85.2MB. Apple Music Classical support: Apple Music Classical is now available as an app (downloadable from the App Store).If you have installed this update it will show on your iPhone as iOS 16.4.1 (a). ![]() Home update: a Home architecture update briefly arrived in iOS 16.2 before Apple pulled it after sharing issues.You’ll need an Apple Music subscription to use it though. See the release notes and mod compatibility list for more info.The functionality is back in iOS 16.4 and should make the Home architecture “faster and more reliable”. ![]() Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows. 3.18.6 mainly fixes SpriteMaster compatibility in 3.18.5+ with a temporary workaround, adds asset propagation for some chatbox textures, and fixes issues with the item console commands.3.18.5 mainly overhauls compatibility rewriters to prepare for Stardew Valley 1.6 and simplify Android compatibility, improves startup times in some cases, fixes the SMAPI icon on Linux/macOS, and fixes various issues.3.18.4 mainly shows whether you're the host or a farmhand in the window titles in multiplayer, improves the test_input console command, improves support for automated installs, updates dependencies, and fixes bugs and errors. ![]() (Reminder for C# authors: make sure your mod code is ready for the upcoming SMAPI 4.0.0, which will release alongside Stardew Valley 1.6.) ![]() This update lets you customize mod load order and disable console input, improves performance when applying mod content edits, fixes multiplayer map edits, fixes the SMAPI icon on Linux/macOS, prepares for the upcoming Stardew Valley 1.6, and raises all deprecation messages to the final level. See the SMAPI 3.18 release highlights for the main changes in 3.18. ![]()
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